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553 points bookofjoe | 1 comments | | HN request time: 0.393s | source
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mattskr ◴[] No.43655078[source]
Controversial take: I'm happy they went monthly paid subscription. You think a budding graphic designer of one year could afford the $1,500+ up front cost? The seven seas were the only option.

HOWEVER, 60 a month is too high for a product quality that is tanking. I was okay with it the first few years, but PS and Illustrator's performance noticeably have gone straight to shit for absolutely no benefit except for a little stupid gimmicks that offer zero productivity boosts. Indesign, they've mostly left alone, which I'm happy about because it's like Oreos. Stop fucking with the recipe, you made the perfect cookie. There are no more kingdoms to conquer. Simply find performance boosts, that's it. The reliability of my files and getting work done is more important than anything else. Truly. That's what Adobe USED to stand for. Pure raw UI intuitive productivity and getting shit done. Now, it's a fucking clown show that cares about their social media and evangelism.

I hear on the video side they've super dropped the ball, but I'm not much for motion graphics outside of Blender.

Stop with the bullshit "telemetry" garbage that bogs down my computer and AI scrapping of our data. Old files that used to run fine on my older computers run like shit on my new one. I know damn well there's bullshit going on in the background. That's 80% of the issue. The other 20% of problems are running of the mill stuff.

I am perfectly happy paying for functional, productive software. 60 bucks a month for that is fine as a freelance graphic designer and marketer. However creative cloud is quickly becoming dysfunctional and unproductive. That's the problem.

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bigstrat2003 ◴[] No.43660729[source]
I don't really agree with the cost argument when the subscription is more expensive in the long run. Nobody needs to upgrade Photoshop every year, they're going to go 2-3 years (if not more) between upgrades. And when you do that, it's much cheaper to buy up front.

Renting software is just plain a raw deal for the users. It's more expensive, plus you don't get to keep it after you stop paying. The only one who wins is the vendor.

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1. mattskr ◴[] No.43665095[source]
I don't fully disagree with you. The subscription business practice has become incredibly predatory and that's why it has a foul taste in everyone's mouth.

However, something to understand, most professional graphic design does not happen in Photoshop. It happens more in InDesign and Illustrator. Once you go design firm, print house or corporate, like PS is... there... but not like... "gee I need this every single day". One of the key features to InDesign is the fact that printing to literally any commercial or industrial printer works perfectly. I used to work in a medium sized print shop (digital and offset presses). You used InDesign to send to the RIPs (software that converts the color data properly) and get your intended result the first time about 95% of the time (ICC color management is a whole different topic). If you try Photoshop, ha ha. No. Most normies need to stop subscribing to CC and just get the PS sub. Seriously, you're wasting your money.

That's what I pay for in InDesign. Pure fucking consistency and less me screaming with difficulties. Quark and MS Publisher are great example competitors that thought it's all about design and not about output. Pure fucking trash because nothing ever printed or exported to PDF consistently. You know how MS Word formatting is a nightmare? Yeah, you don't get that in InDesign, ever. InDesign does nearly pure raw output to a rip with lots of controls. Now, if you have zero idea what you're doing, it's a nightmare. Kind of like the Manual setting to a pro-consumer DSLR camera. Once you learn how to use F-stop, shutter, ISO, etc, you refuse to use a camera without manual control. If you don't understand, you think it's stupid to not have the camera (or in this case software) think for you.

Plus, InDesign has variable data and other features that make booklet layouts a breeze. Hard to wrap your head around at first, but once you understand how the tools work, making print and digital PDFs, and then maintaining those files, reusing those layouts effectively and a whole mess of other timing saving features, you'll very, very, very quickly understand why someone would be okay with paying 60 or 100 bucks a month for it... as long as there are regular improvements. Blender has more regular, substantial improvements and it's free. Part of me thinks if they did a $600 one time buy license, then like a $10 a month "update subscription" that might be a better compromise. Not sure on the exact figures, but you get the point.

Also, from a pro graphic designer/print designer's perspective that's been doing this since 2006: Adobe is a fuckton more than Photoshop and these anti-Adobe conversations treat it as if it's important. PS is more like the jingling keys for the normie/public to be distracted by. Like PS is important... like how backseats are important to a car (unless you're more a photographer... and you don't like Lightroom...). If I lost access to PS, I'd shrug and be slightly bummed out. But not by much. Illustrator and InDesign? Might as well change careers at that point. Effectively nerfed and nuked as a designer.