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1525 points saeedesmaili | 1 comments | | HN request time: 0.201s | source
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cjs_ac ◴[] No.43652999[source]
For any given thing or category of thing, a tiny minority of the human population will be enthusiasts of that thing, but those enthusiasts will have an outsize effect in determining everyone else's taste for that thing. For example, very few people have any real interest in driving a car at 200 MPH, but Ferraris, Lamborghinis and Porsches are widely understood as desirable cars, because the people who are into cars like those marques.

If you're designing a consumer-oriented web service like Netflix or Spotify or Instagram, you will probably add in some user analytics service, and use the insights from that analysis to inform future development. However, that analysis will aggregate its results over all your users, and won't pick out the enthusiasts, who will shape discourse and public opinion about your service. Consequently, your results will be dominated by people who don't really have an opinion, and just take whatever they're given.

Think about web browsers. The first popular browser was Netscape Navigator; then, Internet Explorer came onto the scene. Mozilla Firefox clawed back a fair chunk of market share, and then Google Chrome came along and ate everyone's lunch. In all of these changes, most of the userbase didn't really care what browser they were using: the change was driven by enthusiasts recommending the latest and greatest to their less-technically-inclined friends and family.

So if you develop your product by following your analytics, you'll inevitably converge on something that just shoves content into the faces of an indiscriminating userbase, because that's what the median user of any given service wants. (This isn't to say that most people are tasteless blobs; I think everyone is a connoisseur of something, it's just that for any given individual, that something probably isn't your product.) But who knows - maybe that really is the most profitable way to run a tech business.

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setgree ◴[] No.43654022[source]
"Shoving content into the faces of an indiscriminating userbase" maximizes eyeball time which maximizes ad dollars. Netflix's financials are a bit more opaque but I think that's the key driver of the carcinisation story here, the thing for which "what the median user wants" is ultimately a proxy.

Likewise, all social media converges on one model. Strava, which started out a weirder platform for serious athletes, is now is just an infinity scroll with DMs [0]

I do however think that this is an important insight:

> This isn't to say that most people are tasteless blobs; I think everyone is a connoisseur of something, it's just that for any given individual, that something probably isn't your product.

A lot of these companies probably were founded by people who wanted to cater to connoisseurs, but something about the financials of SaaS companies makes scaling to the ad-maximizing format a kind of destiny.

[0] https://www.nytimes.com/2023/12/05/style/strava-messaging.ht...

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donatj ◴[] No.43654262[source]
> "Shoving content into the faces of an indiscriminating userbase" maximizes eyeball time which maximizes ad dollars

I mean that's not really the case for paid services without ads like Netflix. They lose money the more you watch. Ideally you'd continue to pay for the subscription but never watch anything.

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mattnewton ◴[] No.43654296[source]
The marginal cost to serve you more videos is real, but it’s negligible compared to the fixed costs or cost of people not re-subscribing. So I assume that people at Netflix were optimizing for usage/engagement just like the ad driven services as a proxy for subscribe rate.
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agent281 ◴[] No.43654563[source]
I wonder how much the workforce plays into it.

If you have a bunch of people who work at companies that are trying to maximize eyeballs then they shuffle around to different companies, are they going to adopt the goals of the new company? Or is their existing perspective and skills going to shape the new company?

I imagine it's a bit of both. Given how big Google and Meta are and how much talent circulates among big tech companies, this might cause companies to lean a bit more heavily into the attention economy than they might otherwise need to.

Also, attention is just easier to measure than satisfaction. Makes it easier to fall down that path.

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swiftcoder ◴[] No.43655129[source]
> Also, attention is just easier to measure than satisfaction

This is a big part of it. Measuring how long someone stares at the screen is easy. It is in many cases a reasonable proxy for satisfaction - provided you mostly only care about the user as a source of revenue.

The social medias have demonstrated fairly concretely that it's a poor proxy if you care about the user's wellbeing. But they already got their bag, so they are hardly incentivised to fix that now.

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kridsdale3 ◴[] No.43657236[source]
I used to own a part of the Facebook homepage and maximizing its metrics was my job.

They told us they cared about wellbeing. I made a feature that demonstrably improved wellbeing, and we had lots of data and surveys etc to prove it.

But it decreased watch-time on shortform (what we used to call TikTok style) videos so the Director made me delete it. That started my disillusionment process that eventually made me quit.

Money is the only thing that matters to them.

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1. swiftcoder ◴[] No.43662773[source]
Yeah, I was working at Oculus when the wellbeing narrative started to fall apart across Meta. Was a good time to get out.