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187 points adrianhon | 2 comments | | HN request time: 0.495s | source
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riffraff ◴[] No.43657882[source]
> As with other roguelikes, you can unlock persistent upgrades that smooth over repetitive parts of the game.

I think those are called rogue-lites, for the reason that real rogue-likes (e.g. nethack, DCSS) actually wipe out all your progress on each attempt.

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1. taejo ◴[] No.43658571[source]
NetHack does have ghost files (where you find the levels previous characters died on, including their ghost and their possibly-cursed loot). It's definitely not the same kind of progression as in modern rogue-lites, but it can be a boost to pick up the equipment you found on a previous run.
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2. chongli ◴[] No.43659366[source]
Do note that enemies can also pick up that old equipment and use it against you. I lost a promising character during the last November NetHack Tournament [1] because a gnome picked up a wand of fire from someone’s grave and blasted me with it.

Yeah that’s another difference. When you play NetHack online [2] [3] you run into the ghosts and graves of other players, not just your own previous characters. I have run into levels online with the ghosts of 3 different people who were all killed by various dangerous monsters that kept accumulating more powerful equipment from each victim. It can be quite ridiculous!

[1] https://tnnt.org/

[2] https://alt.org/nethack/

[3] https://www.hardfought.org/