Their disposition re Vulkan and Metal tells me all I need to know. Until that tune changes, I don't have any hope.
The more pressing concern is the eventual removal of Rosetta 2. It hasn't been announced so far, but it's unlikely that Apple will keep maintaining it forever.
Linux x86 emulators work around this by offering an optional reduced precision mode that turns those into either 64 bit or even 32 bit floats. Some even do it by default.
Microsoft also does that with their Prism x86 emulator. They can be somewhat confident in doing that as Microsofts compiler stack has defaulted to configuring the x87 hardware to use 64 bit floats.
Apple should really add that as an option to Rosetta but I doubt that's gonna happen simply because it only impacts 32 bit code.
I believe Valve is still sour from Apple discontinuing 32 bits x86 support and killing a big part of the Steam game catalog with macOS Catalina. It's not impossible to port Portal 2 to later macOS versions, there's a port for the Nintendo Switch so it runs fine on ARM.
Besides, the SteamDeck has finally opened the way to cut the OS middleman, why would they work towards that yoke again?