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976 points brgross | 1 comments | | HN request time: 0s | source
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brgross ◴[] No.43622720[source]
I posted Bracket City to HN on February 24th and the game went live yesterday on The Atlantic (!)

The game will stay free to play (and not require logging in). Also, I'm still making all the puzzles!

HN provided the first real infusion of players that weren't my mom's friends. So thanks everyone.

FWIW The Atlantic's team is amazing and got this live exactly 2 weeks from when we signed the deal.

This happened quick and I feel very lucky. The HN community of solvers keeps me honest with much helpful technical and editorial feedback. I love it all -- here or at mayor@bracket.city

T[Tom who befriended a volleyball] HN

PS my original post! https://news.ycombinator.com/item?id=43160542

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InitialLastName ◴[] No.43622955[source]
Congrats! My only feedback is that it's irritating to be counted "wrong" for naming a correct answer whose clue hasn't been simplified completely yet.
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tallytarik ◴[] No.43623493[source]
I see that as the core point of the game! Would it be a whole lot of fun to complete the game in one guess?

On the other hand I like when I can ‘skip ahead’ and then try to reverse engineer a trickier inside clue.

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bigstrat2003 ◴[] No.43623828[source]
> Would it be a whole lot of fun to complete the game in one guess?

I would say yes. It would feel great, like you are outsmarting the game. Kind of like when you discover a good build in an RPG that helps you get ahead - even though it's often intended by the designer, you feel like you pulled a fast one on the game and it feels awesome.

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BoiledCabbage ◴[] No.43624860[source]
Except the games isn't linear. The goal is to answer all of the clues without getting any wrong. Answering one clue doesn't do that.
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1. hiccuphippo ◴[] No.43626782[source]
Isn't the goal to get the final answer? I think it should be allowed. Similar to not using all the available attempts at wordle or finding a secret passage to the end in a videogame.