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mlsu ◴[] No.43575950[source]
I was really hoping that the conversation around AI art would at least be partially centered on the perhaps now dated "2008 pirate party" idea that intellectual property, the royalty system, the draconian copyright laws that we have today are deeply silly, rooted in a fiction, and used over and over again, primarily by the rich and powerful, to stifle original ideas and hold back cultural innovation.

Unfortunately, it's just the opposite. It seems most people have fully assimilated the idea that information itself must be entirely subsumed into an oppressive, proprietary, commercial apparatus. That Disney Corp can prevent you from viewing some collection of pixels, because THEY own it, and they know better than you do about the culture and communication that you are and are not allowed to experience.

It's just baffling. If they could, Disney would scan your brain to charge you a nickel every time you thought of Mickey Mouse.

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kokanee ◴[] No.43576095[source]
The idea of open sourcing everything and nullifying patents would benefit corporations like Disney and OpenAI vastly more than it would benefit the people. The first thing that would happen is that BigCorp would eat up every interesting or useful piece of art, technology, and culture that has ever been created and monetize the life out of it.

These legal protections are needed by the people. To the Pirate Party's credit, undoing corporate personhood would be a good first step, so that we can focus on enforcing protections for the works of humans. Still, attributing those works to CEOs instead of corporations wouldn't result in much change.

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dcow ◴[] No.43577068[source]
How do restaurants work, then? You can’t copyright a recipe. Instructions can’t generally be copyrighted, otherwise someone would own the fastest route from A to B and charge every person who used it. The whole idea of intellectual property gets really weird when you try to pinpoint what exactly is being owned.

I do not agree with your conjecture that big corps would win by default. Ask why would people need protection from having their work stolen when the only ones welding weaponized copyright are the corporations. People need the freedom to wield culture without restriction, not protection from someone having the same idea as them and manifesting it.

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api ◴[] No.43577372[source]
A restaurant is a small manufacturing facility that produces a physical product. It’s not the same at all.
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dcow ◴[] No.43577485[source]
An artist is a small manufacturing facility that produces a physical (canvas, print, mp3, etc) product, no?

What is different about the production of Micky Mouse cartoons? Why is it normal for industries to compete in manufacturing of physical product, but as soon as you can apply copyright, now you exclusively have rights to control anything that produces a similar result?

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api ◴[] No.43577501[source]
Let’s say I write a book or record an album and there is no copyright. How do I get paid?

Musicians I suppose can tour, which is grueling but it’s something. Authors, programmers, actors, game studios, anything that’s not performed live would immediately become non-viable as a career or a business.

Large corporations would make money of course, by offering all you can eat streaming feeds of everything for a monthly fee. The creators get nothing.

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1. concats ◴[] No.43619712[source]
> Let’s say I write a book or record an album and there is no copyright. How do I get paid?

A couple of years ago, I would have agreed that this would be a big and complicated issue. But do we all really think this is a problem in 2025? By now we actually have proof that it isn't impossible.

First of all, there is already, today, a plethora of FOSS projects where the developers get regular salaries without relying on royalties. Good experienced people work, make a career, yet the end product is free. We have hard proof that it won't "become a non-viable [...] career". The field might shrink, or at least change, but it won't die entirely. There is still value to be gained, so someone somewhere will pay to have it created.

Furthermore, now a days there are also websites such as Patreon, Kickstarter, and the like that have clearly demonstrated that the same can also be applied to creative endeavors such as art, music, or writing. You just pay people as they work, monthly salaries, rather than afterwards based on royalties. Yes, it comes with other issues, and for many years it was hard to say if those would be crippling. But by now we can actually see, with real world examples, that it's a feasible way to fund creative projects, and the people working on them, even if the digital products were released for free after completion. It turns out that millions of people are willing to pay for these things, to speed up the development presumably, even though they would have gotten the same product for free later, it's no longer a hypothetical.

I also think that the future will show us even more ways to finance creative intellectual work without making things into 'intellectual property' that you have to guard fiercely with copyright as if it was in short supply.

Yes, it would probably become very hard to earn really big money, millions or billions, in the industry if everyone was working for salaries rather than royalties. The distribution would presumably be less top heavy, and more similar to other industries where "going viral" isn't really a thing. But is that such a bad thing? And it's not even a guarantee that this would change, after an artist goes viral their next project would presumably have a lot more fans and investors willing to ensure they continue working, since they loved the first album/film/etc so much.