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305 points todsacerdoti | 4 comments | | HN request time: 0.817s | source
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glenstein ◴[] No.43568917[source]
It truly is, and it's the culmination of a long history of development to get to this point. Back in, I want to say 2016 or so, we had Steam Machines, which were a series of hardware partnerships with various vendors for a console-style form factor of essentially PC hardware running on the first version of Steam OS.

It was an incredible idea, but at the time rather frustratingly, I think some people came down with what I like to call The Verge Syndrome, which is to judge things on whether or not they're an overnight success, and otherwise deemed failures. So, according to some people, the fact that there were fewer Steam Machines than PlayStations in the world meant that the project as a whole was a failure.

And so the Steam Machine was not successful (by that metric at least), but it got the ball rolling on increasing sophistication in developing the Linux ecosystem and the understanding of hardware that culminated in the Steam Deck, which is a triumphant rebalancing of the PC gaming universe, away from dependence on Windows. But try telling that to someone in 2016.

I'm happy to sing the praises of Valve, but I think a particular distinguishing virtue they're holding on to is being willing to play the long game and not giving up in the absence of overnight success.

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PaulHoule ◴[] No.43569138[source]
The Deck is so transformative that if Microsoft were serious about XBOX at all, the next XBOX would be a handheld.
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1. pjmlp ◴[] No.43580112[source]
And kill Steam Deck just like they did with Netbooks, why get Proton translation of the real XBox experience.

Gamers that reach out to handelds in Nintendo Switch numbers don't care about what OS their consoles use, and won't be buying Steack Decks "because Linux!".

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2. dns_snek ◴[] No.43580404[source]
They might not care which OS their consoles use but they probably care about whether their games cost $10 (Steam/PC on very frequent sales) or $80 (Switch 2), and whether they need to buy all of their games again with every generation.
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3. pjmlp ◴[] No.43580548[source]
Nowadays gamers buy 100 euros games to have first day play, and yes they proudly have shelves with games for every console generation.

As someone that was part of game development community (Flipcode, Gamedev portals, IGDA), demoscene, before FOSS became mainstream, my point of view is that both communities don't really overlap on point of views towards software and consumer experience.

4. happymellon ◴[] No.43604079[source]
They "don't care about what OS their console uses", but they do care about the shitty Windows UI because you can buy Steam Deck alternatives with Windows. And they are not selling because the Windows experience is terrible.

Linux doesn't have user experience rules, which is why Steam OS works.