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442 points apitman | 10 comments | | HN request time: 1.089s | source | bottom
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recycledmatt ◴[] No.43563388[source]
Awesome to see AoE, and games in general being future proofed. Sad when functionality is lost because someone turned off a server.
replies(3): >>43565099 #>>43565413 #>>43572904 #
princevegeta89 ◴[] No.43565099[source]
As someone who spent an immeasurable amount of time on AOE 2 online multiplayer, it has been a steadily refreshing experiencing the rise of AOE2 DE over the recent years. The game not only received updates that brought in the total civilization count to 50+, but also a ton of visual enhancements and improvements in the overall gameplay and performance.

This is nothing short of stunning to see new developments happening for these games, especially in the open-source community.

replies(2): >>43567104 #>>43571369 #
1. moduspol ◴[] No.43571369[source]
It probably won't matter. When I play a "random civ" game with my friends, I always get Vikings. On maps with no oceans.

For real, though, it's really great to see this game continue to live on.

replies(2): >>43571584 #>>43572621 #
2. reactormonk ◴[] No.43571584[source]
Vikings are a very good archer civ, full tree and the free handcart is a top-tier eco-boost.
replies(2): >>43571950 #>>43573307 #
3. moduspol ◴[] No.43571950[source]
I just distinctly remember getting slaughtered by Paladins, and having very few good options to counter.
replies(2): >>43572627 #>>43573213 #
4. princevegeta89 ◴[] No.43572621[source]
The Vikings are an incredible civilization. Berserks are one of my most favorite units. Not sure where they are today, but they totally matched Paladins in terms of attack strength back in the day.
5. princevegeta89 ◴[] No.43572627{3}[source]
Note that the Viking Pikemen have a lot of extra HP though.
6. pertymcpert ◴[] No.43573213{3}[source]
With non-unique units paladins can only be countered by upgraded halberdier, heavy camels or a huge mass of arbalesters. Monks counter them in small numbers but in late game when they're massed they're almost unstoppable unless you have halb/camel in equal numbers.
replies(1): >>43577259 #
7. lippihom ◴[] No.43573307[source]
Good candidate for the next civ split after this next release. Curious to see what happens.
8. princevegeta89 ◴[] No.43577259{4}[source]
Well even arbalesters get slaughtered by Paladins, unless we are able to push them behind a wall or a corner with only a very tiny attack area for the Paladins.
replies(1): >>43588112 #
9. pertymcpert ◴[] No.43588112{5}[source]
I think even in open ground if you have a big enough group you can still trade well. Ethiopian arbs fire 25% faster. If you micro the arbs to focus on individual paladinsthey can one shot paladins and their attack surface area increases with the sqrt() of their numbers. For sure it's a lot more work than spamming halb.
replies(1): >>43593906 #
10. princevegeta89 ◴[] No.43593906{6}[source]
Yeah it needs a lot of micro though.