It's free and fun, but definitely humbling if you consider yourself a master strategist:
It's free and fun, but definitely humbling if you consider yourself a master strategist:
https://www.gamedeveloper.com/programming/1500-archers-on-a-...
Edit: original where the pictures work https://web.archive.org/web/20180719170411/https://www.gamas...
> Rather than passing the status of each unit in the game, the expectation was to run the exact same simulation on each machine, passing each an identical set of commands that were issued by the users at the same time. The PCs would basically synchronize their game watches in best war-movie tradition, allow players to issue commands, and then execute in exactly the same way at the same time and have identical games.
All it took was for some salty player to activate a trainer or prez IFS and kill the game.
I like that the lobbies were ran over IRCd.
Dreamforge IRCd with the server password being "supersecret".