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287 points moonka | 2 comments | | HN request time: 0.001s | source
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rqtwteye ◴[] No.43562536[source]
I have been in the workforce for almost 30 years now and I believe that everybody is getting more squeezed so they don’t have the time or energy to do a proper job. The expectation is to get it done as quickly as possible and not do more unless told so.

In SW development in the 90s I had much more time for experimentation to figure things out. In the last years you often have some manager where you basically have to justify every thing you do and always a huge pile of work that never gets smaller. So you just hurry through your tasks.

I think google had it right for a while with their 20% time where people could do wanted to do. As far as I know that’s over.

People need some slack if you want to see good work. They aren’t machines that can run constantly on 100% utilization.

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giancarlostoro ◴[] No.43563995[source]
I think letting devs 2 hours a day, that they can flex so if they wanna use it on Fridays its fine, for personal projects, whether internal or otherwise. Just think of all the random tech debt that could be resolved if devs had 2 hours a day to code anything, including new projects that benefit everyone. Most people can only squeeze out about 6 hours worth of real work anyway. You burn up by the end of the day.
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1. fsckboy ◴[] No.43564135[source]
>Just think of all the random tech debt that could be resolved if devs had 2 hours a day to code anything, including new projects that benefit everyone.

regardless of the potential benefits of this plan, zero tech debt would get erased.

imho net tech debt would increase by the 80 20 rule, meaning that you're not going to get more than 80% of the side projects fully wrapped in the 20% of the time that you've allotted to them.

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2. touisteur ◴[] No.43567467[source]
I guess tech debt could even be increased in some cases. Some people shouldn't have too much time available :-)