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188 points gkamradt | 2 comments | | HN request time: 0.001s | source
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artificialprint ◴[] No.43465860[source]
Oh boy! Some of these tasks are not hard, but require full attention and a lot of counting just to get things right! ARC3 will go 3D perhaps? JK

Congrats on launch, lets see how long it'll take to get saturated

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fchollet ◴[] No.43465929[source]
ARC 3 is still spatially 2D, but it adds a time dimension, and it's interactive.
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artninja1988 ◴[] No.43466406[source]
I think a lot of people got discouraged, seeing how openai solved arc agi 1 by what seems like brute forcing and throwing money at it. Do you believe arc was solved in the "spirit" of the challenge? Also all the open sourced solutions seem super specific to solving arc. Is this really leading us to human level AI at open ended tasks?
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1. mrshadowgoose ◴[] No.43467745[source]
Strong emphasis on "seems".

I'd encourage you to review the definition of "brute force", and then consider the absolutely immense combinatoric space represented by the grids these puzzles use.

"Brute force" simply cannot touch these puzzles. An amount of understanding and pattern recognition is strictly required, even with the large quantities of test-time compute that were used against arc-agi-1.

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2. Davidzheng ◴[] No.43469429[source]
Also there's no clear way to verify the solution. There could be easily multiple rules which works on the same examples