What first principles were used to build this?
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No threads waiting on locks, no hard pauses for resizes, no conventional polling mechanisms. Instead, nubmq's entire architecture revolves around one relentless obsession: never let a client wait. Everything else—adaptive sharding, real-time migrations, soft expiry handling—is just engineering fallout from aggressively challenging every assumption Redis and Memcached made decades ago.
Would love to see which of these breaks with convention you're most curious (or skeptical) about!