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201 points ehmorris | 2 comments | | HN request time: 0.001s | source

Hey everybody, you might remember my older game, Lander! It made a big splash on Hacker News about 2 years ago. I'm still enjoying writing games with no dependencies. I've been working on Bubbles for about 6 months and would love to see your scores.

If you like it, you can build your own levels with my builder tool: https://ehmorris.com/bubbles/builder/ and share the levels here or via Github.

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mjburgess ◴[] No.43356278[source]
A touchpad seems to really cripple the gameplay -- one idea could be to ask what device players are using and make slight adjustments. For touchpads, moving the cursor is slower, and the drag-pull mechanism doesnt really work -- and its easy to misclick a drag.

Some rougelike mechanics would also make it possible to naturally level the gameplay -- ie., the more failures a person has the more metaprogression they get, so worse players unlock a natural easy mode.

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1. dylan604 ◴[] No.43356401[source]
I walked through the demo thinking that was a decent demo. Then round 1 and nothing was the same.

I was playing with a magic touch mouse, and have decided it was not designed for that interaction. Assuming designed for mobile and us desktop users are just square pegging a round hole.

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2. ehmorris ◴[] No.43356497[source]
It’s easier on desktop if you stick with slingshots and make your window fairly narrow