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101 points NormalExisting | 1 comments | | HN request time: 0.212s | source

Been making this rasterizer engine in C++ for the past few months, now also adding ray-tracing functionality to the system.

Simply load a model or generate a mesh, add some lights, and render.

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DrFalkyn ◴[] No.43343281[source]
If portability is a goal you might want to use CMake and Docker.
replies(2): >>43343309 #>>43344650 #
johnnyjeans ◴[] No.43343309[source]
make is more portable than cmake. docker has zero value add from what I saw in the repo.
replies(3): >>43343564 #>>43343587 #>>43344017 #
1. DrFalkyn ◴[] No.43343564[source]
How about fixing the version of the compiler and the dependencies so you don’t get build errors ?

Yes it only works for Linux. But these days it’s pretty easy to get a Foam with WSL on Windows and Docker for desktop

Sticking with a Makefile is going get increasingly unwieldy for a large project