https://rune.sh
a platform (not an engine) for building “native”, cross-platform games. exposes WebIDL inspired APIs, including audio, GPU, input, storage, etc. you can think of it like unity without the engine. eventually will support user libraries (read: engines) written in whatever language, usable in whatever language.
very rough, don’t expect everything (anything?) to work. might change the name due to the collision with the Rust library by the same name.