I love crosswords, so it's been fun to write crossword-like clues:
[it contains MSG]
as well as clues that would not make it into a crossword: [___ <=== you ===> hard place]
I write all the puzzles and post a new one at midnight ET every day of the week.Still working on a lot of features/fixes. I'm aware that scoring based on keystrokes is pretty unfair, especially given not-ideal custom keyboard on mobile! Still thinking through the best solution there.
Also fun fact: if you sign up for the email list, you get a special "Word of the Day" email written by James Somers (of https://jsomers.net). The only way to sign up for the email list is to finish a puzzle!
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(answer key: NYC, ROCK)
I think it might be because this format puts the words into a strict hierarchy of clues, meta-clues, etc, while in a traditional crossword puzzle, the words form more sort of a network, where you can choose the order by yourself.
I wonder if you could restore that property somewhat by arranging the clues into a graph structure instead of a hierarchy. E.g.: (slightly nonsensical example)
[#1: Famous software company] Inc announced a revolutionary new implementation of binary search [#2: The #1 does not fall far from the ___]s today, as well as an improved type of cryptographic [#3: algorithm that needs a [#4: origin of #2, purpose of #1], 3 words]. The ideas are said to have originated from a recently discovered high school notebook of [#5: Co-founder of #1, 2 words] himself.
- There should be an easier way to know which brackets match.
- This game would probably be more fun with a 2-dimensional visualization of the layers. It would be more fun to see you knock off layers and see the progress you've made.