Python is fast enough for a whole set of problems AND it is a pretty, easy to read and write language. I do think it can probably hit pause on adding more syntax but at least everything it adds is backwards compatible. You won’t be writing a 3D FPS game engine in Python but you definitely can do a whole lot of real time data processing, batch processing, scientific computing, web and native applications, etc. before you need to start considering a faster interpreter.
If your only metric for a language is speed then nothing really beats hand crafted assembly. All this memory safety at runtime is just overhead. If you also consider language ergonomics, Python suddenly is not a bad choice at all.