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lxgr ◴[] No.42950057[source]
Old movies have been available on various "free ad-supported streaming television" for a while now, so I'm actually more surprised it took copyright holders that long to realize that Youtube also shows ads and doesn't require people to install some wonky app that might or might not be available for their platform.

Of course, region-specific copyright deals are incredibly complex etc. etc., so I could imagine it was just a matter of waiting out until the last person putting up a veto retired or moved on to other things.

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SteveNuts ◴[] No.42950694[source]
I assume that bandwidth is by far the biggest cost for running your own streaming service, so letting Google take that hit makes a lot of sense.
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TuringNYC ◴[] No.42953063[source]
>> I assume that bandwidth is by far the biggest cost for running your own streaming service, so letting Google take that hit makes a lot of sense.

Judging from the clunky, buggy, nonsensical experiences on 2nd tier streaming services (i.e., everything except Netflix, Amazon Prime, YouTube, Disney+, Max), I'd say the biggest cost is probably hiring a decent Engineering+Product+Test team. There are complexities here, like making these things work on different TV brands, versions, older models, etc.

Pushing all the complexity to YT seems like a total no-brainer.

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1. xorcist ◴[] No.42965417[source]
I blame modern software development methodologies which value feature pushing and ceremonies above well working basic functionality.

Look at something like the CCC video streaming site. Hyper focused on its thing, works wonders, developed entirely by volunteers with the help of academia.

If volunteers can do something on a shoestring budget, why can't Disney or Amazon with close to unlimited budgets approach even a fraction of the usability?