Of course, region-specific copyright deals are incredibly complex etc. etc., so I could imagine it was just a matter of waiting out until the last person putting up a veto retired or moved on to other things.
Of course, region-specific copyright deals are incredibly complex etc. etc., so I could imagine it was just a matter of waiting out until the last person putting up a veto retired or moved on to other things.
So this is basically just using YouTube as a FAST service.
[1]: https://en.wikipedia.org/wiki/Free_ad-supported_streaming_te...
We'll be making more long-form, quality content per month than entire Hollywood production years.
And if you include short form content and slop, it'll be more content per second than entire years.
When faced with infinite content, people will reach for content currently popular in the zeitgeist or content that addresses niche interests. Hollywood never made Steampunk Vampire Hunters of Ganymede, but in the future there will be creators filling every void. There won't be much reason to revisit old catalogues that don't cater to modern audiences unless it's to satisfy curiosity or watch one of the shining diamonds in the rough.
There will be a few legacy titles that endure (Friends, Star Wars), but most of it will be washed away in a sea of infinite attention sinks.
We're about to hit post-scarcity, infinite attention satisfiability. We've already looked over the inflection point, so it doesn't take much imagination to reason what's next.
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Edit: copying my buried comments from below to expand on this.
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I have direct experience with this field.
I've written, directed, and acted in independent films. I've worked on everything from three person crews all the way up to 200 person shots. Even mocap and virtual production.
We're now developing film and VFX tools for individual artists, and the world is full of artists. It's been starved for films, however. The studio production system only had so much annual capacity per year, and most creators never get the opportunity to helm a project of their own.
You're not crying over the accessibility of digital art, digital music, indie games, or writing.
Film production and distribution has been bottlenecked at the studio level for far too long due to capital, logistics, and (previously) distribution barriers. That's all changing now.
Films are going to look more like fanfiction.net, Bandcamp, ArtStation, and Steam. That's a good thing.
I have friends in IATSE (film crew union) and AI is going to hurt their work. The nature of work changes, and new opportunities arise. But what's hurting them right now is that film productions are being offshored to Europe and Asia to break up their unions and bank on cheaper local labor. Production in Atlanta is one sixth of what it was just a few years ago.
I also have friends who write and direct that are looking at this as their big chance to build their own audience.
The argument is that few will watch the majority of WB's back catalogue, because their time is being spent with all the other attention sinks.
This places a monetary value on the content, not a social or cultural value.
Flooding the market with AI-generated content -- even if that content is good -- is not going to stop me from watching (or re-watching) older human-created productions.
I don't think I'm all that unique. I don't watch broadcast/cable television anymore, but I know people (especially those less technologically sophisticated, of any ages) who still flip through the on-screen TV guide, and are happy to tune in to watch a 1980s movie on some random channel, ads and all.
After quitting most of social media, the jump-cutting in a lot of shows and movies nowadays gives me headaches weirdly... maybe that's just me though.
Also, everyone that's at least a teenager has grown up on human produced content - most of this worry will only manifest if there's a generation that strictly prefers AI produced content instead of it just being a complement (e.g. the generated pictures in articles, or automatic clips from Twitch streams)