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858 points cryptophreak | 1 comments | | HN request time: 0.001s | source
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taeric ◴[] No.42934898[source]
I'm growing to the idea that chat is a bad UI pattern, period. It is a great record of correspondence, I think. But it is a terrible UI for doing anything.

In large, I assert this is because the best way to do something is to do that thing. There can be correspondence around the thing, but the artifacts that you are building are separate things.

You could probably take this further and say that narrative is a terrible way to build things. It can be a great way to communicate them, but being a separate entity, it is not necessarily good at making any artifacts.

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marcosdumay ◴[] No.42935876[source]
> It can be a great way to communicate them

It's usually not. Narrative is a famously flawed way to communicate or record the real world.

It's great for generating engagement, though.

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1. taeric ◴[] No.42936033[source]
I think fictional narratives that aim to capture inner monologue are famously flawed. I think narrative tours of things can be good. I'm not clear if "narrated tours" are a specific genre, sadly. :(