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179 points rohandehal | 1 comments | | HN request time: 0.241s | source

I built this educational game to help people identify and understand dark patterns in digital products. It features 10 interactive scenarios based on real-world examples.

The game includes:

• Interactive pattern recognition scenarios • Explanations of psychological principles • Simulated real-world examples with guided feedback

Built with Next.js, TypeScript, and Tailwind.

I'd especially appreciate feedback on the educational approach and scenario design.

1. throwaways85989 ◴[] No.42748005[source]
Sure thing hoss, just because we know where the minefields are, we as individuals are now empowered to take hyper-focused walkies again. No need to fight those that lay mines.

No need for any real action, to change the government and force bad actors out of the game forever via a justice system. Just stay divided a little longer, stay under the thumb a little more, believe in privatized problem-solutions overcoming systemic rot.

Liberal slob propaganda trying to stave of the overdue violent riots against the dystopia its spreaders built.