The test itself has UX mistake. The “Next >” countdown appears as a button but it’s not. It does not appear to be clickable, does not progress to next screen when you click on it.
The game includes:
• Interactive pattern recognition scenarios • Explanations of psychological principles • Simulated real-world examples with guided feedback
Built with Next.js, TypeScript, and Tailwind.
I'd especially appreciate feedback on the educational approach and scenario design.