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179 points rohandehal | 2 comments | | HN request time: 0.531s | source

I built this educational game to help people identify and understand dark patterns in digital products. It features 10 interactive scenarios based on real-world examples.

The game includes:

• Interactive pattern recognition scenarios • Explanations of psychological principles • Simulated real-world examples with guided feedback

Built with Next.js, TypeScript, and Tailwind.

I'd especially appreciate feedback on the educational approach and scenario design.

1. omnivore ◴[] No.42746296[source]
Dark patterns as a name needs work anymore, but I like the general premise of this and think it could be cool for people learning this stuff for the first time. Good work conceptually.
replies(1): >>42746327 #
2. ablation ◴[] No.42746327[source]
I believe the general consensus is now to call them “deceptive patterns”.