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115 points rohandehal | 1 comments | | HN request time: 0s | source

I built this educational game to help people identify and understand dark patterns in digital products. It features 10 interactive scenarios based on real-world examples.

The game includes:

• Interactive pattern recognition scenarios • Explanations of psychological principles • Simulated real-world examples with guided feedback

Built with Next.js, TypeScript, and Tailwind.

I'd especially appreciate feedback on the educational approach and scenario design.

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avree ◴[] No.42743632[source]
The forced 5 second wait time is killing me. Why not just let me click between the puzzles? Also feels like a left-to-right orientation would be easier to browse, as opposed to the mobile style stacked cards.
replies(1): >>42744017 #
1. trw55 ◴[] No.42744017[source]
Yes. I tried to click on that twice; the first time within the text of the toast button and then on the right chevron. I really hate having to wait when it's arbitrary and doesn't add anything to the challenge.