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wat10000 ◴[] No.42725342[source]
It seems like the days of revolutionary consumer electronics are over.

This looks nice, for sure. But it’s really more of the same. Not surprising. It does surprise me that there’s such emphasis on it, though. There’s the name, of course, and then the entire video is based around “it’s the same thing but a little better.”

Game console updates used to be big deals. The SNES was a revolution. PS2 was huge. Now… PS5? What’s different from PS4, again? Is there a 6? What’s different about that?

I don’t blame Nintendo or the others. I have no idea what they could do here they would be revolutionary. I think the design space has just been thoroughly explored by now and that’s where we are.

This pattern repeats all over the place. TVs are maxed out, with better visual quality than people care about, and size limited by wall space. Computers get a little faster every year. This year’s phones are last year’s phones with a minor performance bump and slightly better cameras. And again, I don’t see what they can do better, and that’s probably how it has to be at this point.

But it’s still a little shocking to see a company lean so far into the theme of “we made incremental improvements to this thing we released 8 years ago.”

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oneeyedpigeon ◴[] No.42725378[source]
> But it’s still a little shocking to see a company lean so far into the theme of “we made incremental improvements to this thing we released 8 years ago.”

It's certainly more 'shocking' to see Nintendo do it than, say, Microsoft or Sony. But Nintendo hasn't always introduced huge new changes with a console bump — NES->SNES wasn't particularly revolutionary, and there were certainly no gimmicks there. I think it's a very understandable reaction to a) the Wii U b) the enormous success of the Switch

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wat10000 ◴[] No.42725582[source]
NES->SNES didn’t do much with the form factor or the controls, but technologically it was an enormous leap. That’s the sort of thing that just can’t happen anymore, since video game technology is pretty much maxed out. You can always make things a little bit prettier, or have a little better framerate, but nothing too interesting.

I suppose VR/AR is the one area where something big could still happen. The current state of the art there is far from the “mostly limited by the size of your wall” stage.

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1. oneeyedpigeon ◴[] No.42725660[source]
VR and, at some point, 3D.
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2. xnx ◴[] No.42726055[source]
Elaborate. Isn't all VR 3D by virtue of delivering different images to each eye?
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3. oneeyedpigeon ◴[] No.42726344[source]
I guess I was thinking non-glasses 3D, so 'holographic' or that kind that some people briefly had in their TVs during the last decade.