I would guess only 30 to 50% more powerful
- ARM 8 Arm Cortex-A78C
- GPU: Nvidia T239 Ampere, 12 SM/1534 Cores
- 12 GB of ram.
Compared to Switch 1 [2]:
- ARM 4 Cortex-A57 cores @ 1.02 GHz
- GPU: NVIDIA Maxwell 256 cores
- 4 GB of ram.
It should like it should be a major boost in performance from those specs, like maybe 4x improvement overall?
Of course there are more pixels on this screen, so the amount of GPU per pixel may stay roughly the same.
[1] https://thegamepost.com/nintendo-switch-2-full-specs-appears... [2] https://en.wikipedia.org/wiki/Nintendo_Switch
Full specs:
CPU: Arm Cortex-A78C
8 cores
Unknown L1/L2/L3 cache sizes
GPU: Nvidia T239 Ampere
1 Graphics Processing Cluster (GPC)
12 Streaming Multiprocessors (SM)
1534 CUDA cores
6 Texture Processing Clusters (TPC)
48 Gen 3 Tensor cores
2 RTX ray-tracing cores
RAM: 12 GB LPDDR5
Handheld Mode:
CPU: 998.4 MHz
GPU: 561 MHz (~1.72 TFLOPS)
Memory Frequency: 4266 MHz
Memory Bandwidth: 68.256 GB/s
Docked Mode:
CPU: 1100.8 MHz
GPU: 1007.25 MHz (~3.09 TFLOPS)
Memory Frequency: 6400 MHz
Memory Bandwidth: 102.4 GB/s
Switch 2 in comparison with the original Nintendo Switch: Category Nintendo Switch 2 Nintendo Switch
CUDA Cores 1536 256
Bus Width 128-bit 64-bit
Memory Size 12 GB 4 GB
Memory Type LPDDR5X LPDDR4
SM Count 12 2
Bandwidth 120 GB/s 25.6GB/s
Dimensions 206 x 115 x 14 173 x 102 x 13.9
(LWD mm)
[1] https://thegamepost.com/nintendo-switch-2-full-specs-appears...So, although you're right, NVIDIA might be giving them a good performance/efficiency bespoke chip.
But its not true if you are talking about sustained gaming performance compared to an equally priced new PC. Even for $800 (entry level iPhone) a PC will be a much better performer for gaming.
For comparison, the Steamdeck was released in Feb 2022, and RDNA2 was released in Nov 2020. So the architecture gap was 1.5 years for Steamdeck, but 4.5 years for the Switch 2.
I guess there might be a chance that they enable DLSS4 for this device, but it's still sad to watch this unfold.