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349 points pseudolus | 9 comments | | HN request time: 1.396s | source | bottom
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vouaobrasil ◴[] No.42474017[source]
I wonder if the new drug of choice is actually technology. In some ways I think that the addiction to technology has some similar mellowing effects as drugs. Some research indicates that smartphone addiction is also related to low self-esteem and avoidant attachment [1] and that smartphones can become an object of attachment [2]. The replacement of drugs by technology is not surprising as it significantly strengthens technological development especially as it is already well past the point of diminishing returns for improving every day life.

1. https://www.sciencedirect.com/science/article/abs/pii/S07475...

2. https://www.sciencedirect.com/science/article/abs/pii/S07475...

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imoverclocked ◴[] No.42474258[source]
Be careful of a possible false dichotomy; People don’t need to have a drug.
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1. ndileas ◴[] No.42474352[source]
Hey, speak for yourself, buddy.

More seriously, I think there's ample historical evidence that drugs (with a liberal definition, beer, etc) are very popular across various times and places.

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2. kube-system ◴[] No.42474418[source]
And religion: https://en.wikipedia.org/wiki/Opium_of_the_people
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3. _Algernon_ ◴[] No.42474627[source]
Popularity doesn't necessarily imply a need.
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4. ikanreed ◴[] No.42474988[source]
That very wikipedia article you links makes it clear it's not intended to mean religion is a "Drug" in the sense of being addictive, but rather a sociological pain killer. A tonic that limits how much people react to their own suffering.
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5. BriggyDwiggs42 ◴[] No.42475143[source]
If you want to get technical, doesn’t it? When some particular variety of thing is popular across all human cultures, doesn’t this point to it addressing some deep desire we might put on mazlow’s? What distinguishes a deep, innate human desire from a need?
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6. kube-system ◴[] No.42475330{3}[source]
Absolutely. And smart phones are also not literally a drug. Drugs, video games, alcohol, and religion, are all used as a part of coping mechanisms for many, however.
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7. s1artibartfast ◴[] No.42475587{3}[source]
One way to distinguish them is the retrospective analysis of the outcome. What happens when someone obtains or goes without each category?

To go deeper, I think one needs to more fully defined "need”. Need for what? Are we talking about needs.. to sustain biological life? Are we talking about needs... To sustain happy and productive lives?

If we take the second definition, there is a pretty clear difference between a desire and a need. Satisfaction of a desire does not necessarily advance that goal, and can very well be counter to it.

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8. BriggyDwiggs42 ◴[] No.42479632{4}[source]
I would just argue that “happy and productive“ is vastly too reductive. This seems like a very difficult definition to nail down, but those needs which are not required for survival would probably be defined as something like “those things which increase the flourishing of, maximize the potential of, and/or contribute to a valid and lasting feeling of deep satisfaction in the individual.”

From this definition, it seems like some drugs and some uses of drugs are most certainly not necessary while others seem to be contributing to a real psychological need. Some drugs can give people insight into the nature of their own mind or of their experience, or reshape their worldview for the better. They can allow us to experiment with our own consciousness, which seems to be something that we derive a lot of satisfaction and even utility from. In these cases, drugs may be fulfilling a need. Simultaneously we can recognize that drug use intended more just to anesthetize or produce blind pleasure is most likely not contributing to a need, as it was defined above.

9. vacuity ◴[] No.42480323{4}[source]
> a compulsive, chronic, physiological or psychological need for a habit-forming substance, behavior, or activity having harmful physical, psychological, or social effects and typically causing well-defined symptoms (such as anxiety, irritability, tremors, or nausea) upon withdrawal or abstinence

(Merriam-Webster, "addiction")

It might be stretching it somewhat, but I think video games, social media, and religion can manifest a habitual need to indulge, negative effects from doing so, and negative effects from not doing so. Perhaps not in most people.

Coping mechanisms/painkillers can naturally cause some people to be "in too deep" because they keep using it and become dependent.