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302 points doener | 1 comments | | HN request time: 0s | source
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aquafox ◴[] No.42315113[source]
In the original Transport Tycoon (but not OpenTTD), if you would build a tunnel from one end of the map to the other, the amout of money to pay gets so large that it triggers a (signed) integer overflow. So you can start your campaign with billions of dollars!
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majke ◴[] No.42315293[source]
The original TTD was super stable though. I remember once I was able to crash it by building a very tight loop for a train, that it crashed with its own tail. This was the only time I saw the red font with debugging info.
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leni536 ◴[] No.42315470[source]
An impressing feat, considering it was written in assembly.
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urbandw311er ◴[] No.42315796[source]
I don’t understand (or maybe I’m just too used to online sarcasm) are you calling BS on this claim? Or is it actually possible.
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1. lqet ◴[] No.42315843[source]
I don't think that was sarcasm, Chris Sawyer wrote most (all?) of his games in pure assembly since the 80ies. The outworldly quality of this feat is legendary. TTD, and also RCT and RCT 2 were incredibly stable games. I played them for months and months as a kid, and never encountered a crash.