Since booleans default to false, I would say: no.
More seriously, if you assign different meanings to a key relating to how deep it gets pressed, it will result in lots of key misses I suppose. You will have to develop a piano feel, but for a piano there is a correlation with loudness.
So if you define a soft action for a gentle press on space, and a "stronger" action for a deep press on space, maybe you can do useful things without fucking up your typing.
Things like: going to
start of word, (soft)
start of sentence (medium)
column 0 (hard)
But i am a bit wary about how precise and consistent the board will be. But if it works, it might save on key combinations to learn.Being contactless, they’re extremely smooth, quiet and reliable, and being able to set the actuation point exactly where you want it is a very nice bonus.
I’ve been using a Monsgeek M1 HE (I think probably still the cheapest option on the market, even though it’s an incredibly solid block of aluminium) since the summer, mostly just for coding, and for me it’s the best keyboard I’ve ever used.
If your preference is for tactile/clicky switches, or heavier linear switches that you hit hard enough to bottom out, or you’re perfectly happy with any old membrane keyboard, it’s probably not worth the expense.
A standard mechanical keyboard has a fixed actuation point. If you want to change that you need to replace the switches. A Hall-Effect keyboard allows you to tune the actuation point exactly where you like. You can also tune the actuation and reset points independently and even in relation to each other. That allows you to have a reset on a slight raise of the finger without having to raise past as absolute point in travel.
As an example of how the analog nature of HE keyboard could be useful, you could (in theory) set it up so that key repeat rate is adjusted based on how far past actuation you have the key. So, if I press harder the key repeats faster. Sure, you can solve the same problem with navigation shortcuts, but the point is that having a keyboard that captures an analog value for each key opens a wide range of possible use cases. I'm personally ecstatic that they are finally releasing Low-Profile HE keyboards.
There's no tactile feedback when the switch activates, but you can adjust the actuation point of the switch to where it feels comfortable to you. I've set mine to be just about as sensitive as possible.
And sure, the analog travel sensing is really cool too. You could make a keyboard do a lot of things with that, but as a dev I can't think of something I'd want my keyboard to do with that feature.
One thing I do find exciting is the potential longevity of a keyswitch with no electrical contacts except for the ones that connect the key to the circuit board.