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88 points BrainBacon | 2 comments | | HN request time: 0.427s | source

This project is inspired by some of the asserts in Unreal engine.

Due to reliance on core_intrinsics it is necessary to develop using nightly Rust, but there are stubs in place so a production build will not require nightly.

I recently released version 0.2 which includes no_std support and adds optional log message arguments to the ensure macro.

1. ewuhic ◴[] No.42197731[source]
Is there a good newby tutorial on how to use debugger with Rust (and debugger in general?) No videos please.
replies(1): >>42199273 #
2. BrainBacon ◴[] No.42199273[source]
I didn't come across any good ones when creating this library, but if you're using VSCode, I tried my best to make the README as beginner friendly as possible. I'm open to issues and PRs if anything is unclear. I think part of the issue is that debugging is not yet very common in the Rust ecosystem, partially due to the excellent borrow checker and error messages, but partially due to immature tooling, hence I made this to promote the practice of debugging.