I know that Blender is used more in the movie industry. But what if I wanted to make, say, an animation of some cartoon character that gets shredded in a gearbox? What program would I use?
But I don't have much experience in designing parts. I like SolveSpace, but it becomes slow for medium/large designs. I know FreeCAD has a lot of problems with stability and UI consistency, so I avoided it.
The recent 1.0 update brought some major UI/UX improvements, though if you’re coming from other software you’ll find the Ribbon addon to be extremely helpful to feel comfortable. I think it gets a lot of over the top criticism given there are more people working on just the Autodesk CAD kernel than the entirety of FreeCAD and its dependencies. The rate of improvement is gradually accelerating and its already a big jump from where it was a few years ago.
For your animation example Blender would be the appropriate tool to use as you are doing stuff that requires flexibility of form rather than precision.