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Is Chrome the New IE? (2023)

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281 points bentocorp | 1 comments | | HN request time: 0.218s | source
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fellowniusmonk ◴[] No.42175790[source]
No not even close by every single possible measure.

I was there, I suffered through it, Google would have to make TONS of hostile moves for that fact to change.

I have no interest in the arguments of a closed source subscription service that wants me to switch to the bundled browser of the wealthiest company on earth's most popular consumer OS, lecturing me about using the 4th wealthiest company on earth's browser that I freely installed.

The most important one from an anti-trust perspective, every device I've ever had Chrome on I've had to seek out and install/make default Chrome, that includes my mobile devices which used the manufactures browser by default.

If I want to use chromium I can, Safari has been VERY late in implementing certain industry spec standards (SSE's, web sockets, IndexedDB API, animations, relative color syntax, container queries, a bunch of <video> stuff, flexbox, the list goes on and on.)

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Aloisius ◴[] No.42178643[source]
Safari hasn't actually been particular far behind implementing industry standards. As far as I can tell, it's more that people seem to believe that Google dictates industry standards and base everything on when Chrome supports it as opposed to when it actually gets standardized.

SSE's

W3C draft standard in 2012. Supported in Safari in 2010.

web sockets

This one is true. IETF standard 2011. Supported fully in Safari 2013.

IndexedDB API

W3C recommended standard in 2015. Supported in Safari in 2014.

animations

If we're talking the Web Animations API, it hasn't been standardized yet (W3C working draft) and level 2 isn't even that far.

relative color syntax

Not standardized yet. It's currently a W3C working draft.

container queries

Not standardized yet. It's currently a W3C working draft.

a bunch of <video> stuff

Need specifics.

flexbox

W3C candidate recommendation 2018. Supported in Safari 2013.

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fellowniusmonk ◴[] No.42178854[source]
This is very misleading, compare implementation timelines between browsers and you'll see that Safari has implemented many of these things year(s) after chromium, firefox and even opera. This of course was because they have tried as much as possible to push people to closed source/walled garden apps.
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aalimov_ ◴[] No.42179319[source]
I still don’t understand what you’re trying to say about Safari. After reading the response (outlining draft vs support dates) to your initial comment it seems like the reality is that your primary complaints dont make much sense. Maybe there are some other features that they were late to start supporting. Seems more like other browsers jumped on new features before they were standardized, and maybe that is at the heart of your original complaint? Safari taking “too long” to support things that dont have a standard?
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spartanatreyu ◴[] No.42180034[source]
It *is* misleading because Apple saying that Safari supports a feature doesn't actually mean that the feature in question actually works.

Rather than go through every single point (because I don't have all day), I'll just pick one:

> IndexedDB API

> W3C recommended standard in 2015. Supported in Safari in 2014.

No.

It didn't work in 2014, it wasn't working until 2016. (see: https://gist.github.com/nolanlawson/08eb857c6b17a30c1b26)

So what? It was recommended in 2015 and was working in 2016, what's the big deal?

The big deal is that if you tried to see if you could use it at all, you would get false information:

```js

function indexedDBOk() {

    return "indexedDB" in window;
}

```

This returned true on Safari, all of the functions did, and a bunch of them looked like they worked too, until they completely bugged out.

So we couldn't use them until it was fixed, *and* because you can't reliably use features until the last two major versions of a browser support those feature and because Safari releases updates locked to OS updates, that means that it wasn't what most would consider "supported" until nearly 2018.

That feature that every other browser had working since 2012 wasn't "working" until almost 2018, for Safari, and worse than that 6 year difference, they lied about it working.

So you could spend 6 months working on a project, release your product, then get inundated with bad reviews because it didn't work for half the population with iPhones.

And instead of improving your project, you have to either try to retrofit the base storage layer of your app, or build a new product based on a different tech. That's assuming you were lucky enough to have the runway to continue and not just have your project fail.

They weren't just late, they lied and those lies harmed developers.

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the_other ◴[] No.42180922[source]
> So you could spend 6 months working on a project, release your product, then get inundated with bad reviews because it didn't work for half the population with iPhones.

You spent 6 months developing against an unstandardised technology on a platform with well documented compatibility complexities, and you didn’t test it on one of your larger target devices?

I think that’s on you, friend.

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1. spartanatreyu ◴[] No.42189891[source]
You'd think so.

And so you'd purchase a new iOS device for ~$1000 and test against it.

Then you realise that you're getting bugs from some customers that you literally cannot replicate on your device.

Then you realise that the bugs are type of device independent, so you need to purchase one of every kind of device apple offers for ~$10,000 and test against those.

Then you realise that the bugs aren't just type of device independent, they're actually dependent on a combination of OS version AND type of device.

So you spend another ~$10,000 for a second copy of each device, and set them up to never auto update.

But now you need to wait 12 months for the next iOS update so you can test the current and the previous version, but waiting 12 months won't do.

So you want to rollback iOS versions, but Apple doesn't let you do that.

But they do let you simulate combinations of iOS devices and versions through xcode. So you buy a macOS device and you're out another $5,000 and spend time simulating, but then you realise that the simulations don't actually replicate the device bugs, they're just running sandboxed versions of desktop Safari on the host machine that are scaled down and streamed into the simulated device. And so we've learnt a $5000 lesson on the difference between simulation and emulation.

So here you are, out ~$25,000 and dealing with customer complaints and troubleshooting, the you find something unexpected... You find a customer with a combination of type of device and OS version that you have, and you can't replicate the issue.

So it's not just type of device plus OS version dependent bugs. The bugs are independent to the devices themselves. Yes, really!

So what do you do at that point?

You have no way to reliably test if a feature works, the only thing you can do is take Apple at their word and recommend to customers that they can still access your product through other platforms (Android, macOS, Windows) and just put up with the angry complaints and reviews from iPhone customers that you can't help.

--------

The above comes from personal hands-on experience.

We have purchased multiple of the same device on the same day from the same shop with the same OS on factory settings and have witnessed different behaviours.

Reporting issues to Apple is useless, their responses are absent at best, and hostile at worst.