Honestly it's not so far-fetched (to me) that in a few years someone will have GRRMHD simulations running in real time on a portable device.
Are you familiar with A Slower Speed of Light? It's a game which has some nice special-relativistic effects.
I think we're still a ways off from real time GRMHD sims, but CK Chan from UArizona had a working VR simulation (on the Oculus iirc, but now deprecated) that allowed you to explore a pre-existing GRMHD simulation in real time and in 3D. I think he might be working on a new version of this.
(Just for clarity the second R in GRRMHD is for radiation. I know it's typical to just push some photons through the GRMHD results to produce renders, bit since I'm dreaming let's treat the radiation self-consistently.)