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313 points yunyu | 1 comments | | HN request time: 0s | source
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bryant ◴[] No.42185902[source]
Neat. I'll probably use it for five minutes, appreciate the math that went into it, and move on. But nevertheless, pretty neat.

I say that because there's an idea to play with for a v1.1 that would give it staying power for me:

Do you have enough processing power on an iPhone to combine this with Augmented Reality? That is to say: can you explore "pinning" a singularity in a fixed region of space so I can essentially walk around it using the phone?

Assuming that's possible, you could continue evolving this into a very modest revenue generating app (like 2 bucks per year, see where it goes?) by allowing for people to pin singularities, neutron stars, etc. around their world and selectively sharing those with others who pass by. I'd have fun seeing someone else's pinned singularity next to the Washington monument, for instance. Or generally being able to play with gravity effects on light via AR.

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dartos ◴[] No.42187697[source]
Not everything needs to generate cash :)
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ripped_britches ◴[] No.42187726[source]
Generating cash is a proxy for generating long term human value
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1. robbiewxyz ◴[] No.42189068{3}[source]
Yikes no. Cash generation's a proxy for capturing human value, maybe. If we run with that:

- value can be generated, but not captured (generally good-natured humans do this constantly with those in their communities), and

- value can also be captured, but not generated (i.e. stolen, most of the largest corporations do this in one way or another via e.g. monopolization, political corruption, union busting, resource exploitation, real estate speculation, etc).