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316 points pabs3 | 1 comments | | HN request time: 0s | source
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elashri ◴[] No.42170406[source]
Sometimes I envy that although I am not a SWE. I work in a field that is so close with the open source and tech scene that we don't have to rely on commercial products like some other fields. It is hard to compete or gain enough interest in some fields of engineering to any open or free solutions.
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shiroiushi ◴[] No.42170536[source]
Unfortunately, I've noticed that non-SW engineers frequently turn their noses up at open-source solutions, and really the entire concept of open-source software, and seem to prefer proprietary solutions, the more expensive the better. I've seen this in the software world too, with embedded systems engineers, though Linux, gcc, etc. has made huge inroads here, though it took decades, and mainly came from the Linux adherents pushing downwards into the embedded space from the desktop space, not from any interest by the existing engineers in the embedded space.

Just look, for instance, at FPGAs: almost all the tooling is proprietary, very expensive, and very buggy too. Or look at PCB design: Altium seems to be the standard here still, despite Kicad having made huge advances and by most accounts being as good or even better. It took decades (Kicad started in 1992) for the FOSS alternatives here to really catch on much, and only really because PCBs became cheap enough for hobbyists to design and construct their own (mainly because of Chinese PCB companies), and because CERN contributed some resources.

I'm not sure what the deal is with engineers hating collaboratively-developed and freely-available software, but it's a real thing in my experience. It's like someone told them that FOSS is "socialism" and they just reflexively dismiss or hate it.

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1. linsomniac ◴[] No.42171378[source]
I'm a hobbyist and over the last month have been improving my 3D modeling chops. Because it's a hobby, the cost of the tools hasn't been an issue. I started with Ondsel, and it looks like a really good tool. I went through a couple of hours of a tutorial, and it looked pretty good.

But then a friend reminded me of the Fusion 360 hobbyist plans, and I decided to give it a try, just to see. It blew my socks off! It's just a lot more refined. The first 12 minute tutorial took me further than I'd gone in the ~2 hours I did with Ondsel.

FreeCAD is an amazing piece of software to be available for free. But in the end Fusion just operated a little more smoothly in lots of little ways. I have really limited time to do 3D modeling, so it's pretty valuable to me to get more done quickly.

One temporary thing that's making FreeCAD a bit hard to get started with is that there's not much content out there for learning 1.0, and sifting through out of date content to find it took some work. That'll improve as time goes on.