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221 points caspg | 4 comments | | HN request time: 0.712s | source
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spaceman_2020 ◴[] No.42164682[source]
I have about 6 months of coding experience. All I really knew was how to build a basic MERN app

I’ve been using Sonnet 3.5 to code and I’ve managed to build multiple full fledged apps, including paid ones

Maybe they’re not perfect, but they work and I’ve had no complaints yet. They might not scale to become the next Facebook, but not everything has to scale

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yodsanklai ◴[] No.42164720[source]
What do you do if your app has a bug that your LLM isn't able to fix? is your coding experience enough to fix it, or do you ship with bugs hoping customers won't mind?
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epolanski ◴[] No.42164780[source]
What's the point of this question?

Everybody ships nasty bugs in production that he himself might find impossible to debug, everybody.

Thus he will do the very same thing me, you or anybody else on this planet do, find a second pair of eyes, virtually or not, paying or not.

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1. LunaSea ◴[] No.42164797[source]
> Everybody ships nasty bugs in production that he himself might find impossible to debug, everybody.

No.

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2. monooso ◴[] No.42164854[source]
Some people haven't realised it yet.
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3. LunaSea ◴[] No.42165051[source]
Which would be a lot better than knowingly releasing in production code with important defects.
4. epolanski ◴[] No.42167061[source]
I haven't seen anybody, regardless of org, procedures or whatever to never ship a bug he himself could not debug.

Hell, I don't even see it happening in OS space with dozens of eyes on years-long PRs.

It just happens.

At some point you'll write and ship a bug that you yourself can't debug in an appropriate time frame alone and needs more eyes.