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376 points turrini | 3 comments | | HN request time: 0s | source
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badsectoracula ◴[] No.42146939[source]
I built it and tried it out a bit with Godot on Linux. It seems OK (the UI is a bit on the "- how many widgets do you want? - yes" side), but also a bit janky. Trying to change the font for the editor didn't work, hovering over a variable to see its value either does nothing (but there is a sub-second cursor change that indicates something is supposed to happen) or it shows an error from GDB about trying to use an expression with a type or keyword (so there was an intent to show a value on a tooltip, it is just broken) - doubleclicking on a variable does add it in some panel with its current value and a timestamp, so the functionality for reading values/expressions from the UI is there too, just not done in the same way as the tooltips.

If polished a bit it could be useful, though from all the frontends i've tried the one i disliked the least (none are great) is Gede[0] (which i just noticed had a new release a few hours ago) as it has a very simple and straightforward UI and while it doesn't expose much functionality, what exposes seem to work fine without bugs.

[0] https://gede.dexar.se/

replies(2): >>42147638 #>>42157031 #
1. epasveer ◴[] No.42157031[source]
Hi, Seergdb author here.

Thanks for your honest review. Can you explain more about not being able to set the editor font? My tests show that as working. Make sure to "Save Configuration..." to make things permanent.

Also, for the "show variable value on hover", I'll test it.

Can you (or others) create an issue on my github page for any bugs or feature requests?

Thanks.

replies(1): >>42189741 #
2. badsectoracula ◴[] No.42189741[source]
I submitted a bug report for the font:

https://github.com/epasveer/seer/issues/265

replies(1): >>42208605 #
3. epasveer ◴[] No.42208605[source]
Thanks. I see it. I also added a bug report for the janky "show variable value" on mouse over.