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322 points LorenDB | 1 comments | | HN request time: 0.21s | source
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jsheard ◴[] No.42143406[source]
From the GitHub this is only capable of 3DoF tracking, which puts it in the same category as the defunct Oculus Go headset, or Google Cardboard. 6DoF is really the bare minimum to qualify as proper VR nowadays.

For the uninitiated 3DoF means the headset only tracks the rotation of your head, not your heads absolute position as you move around, while 6DoF tracking does both. 6DoF is also much harder to implement.

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1. anonzzzies ◴[] No.42146011[source]
I seem to be an anomaly, but I don't mind just having a very large high res screen that moves with my head. The most comfortable I tried is the visionpro, but it's too heavy/big and of course so is the Quest3(s). Xreal (etc) would be perfect if it didn't have the corner issues where you have to stretch to see the corners/bottom. Seems the tech is close for what I want at least, but needs a few more iterations. Or maybe I missed something, but I don't think I did.