For those who don't know, back in the early 2000s, Nintendo and Namco developed a series of music rhythm games for the GameCube featuring Donkey Kong called Donkey Konga: https://www.mariowiki.com/Donkey_Konga_(series)
The Donkey Konga games borrowed heavily from Taiko no Tatsujin (another music rhythm game by Namco). However, instead of taiko drums, the player would use DK Bongos to jam along with music from different eras and genres.
Long story short, I figured out how to add custom tracks to some of the Donkey Konga games (Donkey Konga 2 and 3) but found the entire process cumbersome, so I decided to make a dedicated editor. It was a lot of fun to make, and I hope others get some enjoyment out of it too!
I'm a huge Mario Kart: Double Dash! fan and there's many fan made tracks and fan made roms which includes more tracks and kart.
The sole redeeming feature of it was Donkey Kong: Jungle Beat, which at least used the controller in a novel way to make an exciting platformer.
(I never bothered with powering any of them from 5V so far and it has been fine so I'm guessing it's usually OK. I have plenty of backup Picos in case one of them gets blown up.)
Edit, ah there's a tracklist on the mariowiki link. Ah well, this quote on the page: "You can import it from our partners at Lik-Sang." Lik-Sang, now that's a name I haven't heard in a long time...
Having decided to look up a run of it on YouTube, however, it's probably just as well:
https://www.youtube.com/watch?v=mkyd_nR4DqE&list=PLNS5TsLf66...
Only when I was deep into working on Konga Beat did I discover editors like Moonscraper and Peepo Drum Kit. Even then, I was having so much fun working on Konga Beat that I wanted to see it to completion.
I quite like working with C#, but Unity introduces a lot of unnecessary overhead and isn't designed to build an application like this. I had to use goofy hacks to make Konga Beat behave approximately like a regular native application.
+(Country code)(Area code)(Phone number) Examples: +14155552671, +441234567890
For upscaling there's Prism HD, a more expensive device
https://insurrectionindustries.com/product/carby-v2/ https://github.com/ikorb/gcvideo https://retro-bit.com/prism-hd/