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273 points isaacfrond | 1 comments | | HN request time: 0.74s | source
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CM30 ◴[] No.42071706[source]
To be fair, it kinda makes sense. The person best equipped to criticise a game or work is probably often someone who's experienced it for the longest. That way, they get to know all the things that don't add up, get repetitive on repeat playthroughs, various UI and UX annoyances that get worse the more you experience them, etc.

There's a reason the biggest fans of a game or film or TV series tend to give some of the harshest criticism, and why the most active users of a tool or program tend to have the most to say about it.

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1. dataengineer56 ◴[] No.42075255[source]
I think it's ok to not enjoy something after 8000 hours. It wasn't meant to be played for 8000 hours and it's good enough for him to get a full year of play out of it.