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285 points ashitlerferad | 1 comments | | HN request time: 0s | source
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LinAGKar ◴[] No.42065332[source]
It would really be surprising if it wasn't backwards compatible. The Switch breaking backwards compatibility was exceptional, apart from that every Nintendo console since the Wii on the stationary side and the GameBoy Color on the handheld side had at least one generation of backwards compatibility.
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BHSPitMonkey ◴[] No.42065641[source]
That's an oddly cherry-picked version of a pattern. There was no compatibility between the NES, SNES, N64, or GameCube. Wii and Wii U each supported their predecessor's games, but the Switch did not. Those 2 out of 7 were outliers
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1. echelon ◴[] No.42067426[source]
CPU and GPU architectures used to wildly change from one generation to the next. Backwards compatibility wasn't always practical or feasible.

Now we've arrived at a fairly locked in set of architectures.