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420 points solcloud | 1 comments | | HN request time: 0.22s | source
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diggan ◴[] No.41916327[source]
The GitHub languages thing shows it's 82% PHP, 15% JS and some sprinkles with HTML/CSS. But what is the actual client made with? Is it in a different repository? Or is it all implemented in PHP? Impressive if so.

> This is low violence game

I love this description for a game that is all about shooting others in face, planting/defusing bombs and trying to survive while being shot at.

As a side-note, has the OP ever seen a football field? :) Seems to have a bunch of crosses and other out-of-place lines, but I guess the football isn't the focus so probably matters the least :)

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ehnto ◴[] No.41922873[source]
I am not even opposed to violent videogames morally, I just wish there were more creativity in big budget gaming. One of the most interactive mediums available to society, and billions of dollars each year goes into another set of Shooty McMann goes Shooting, Guns Edition.

Sorry, small tangent. This project is still super impressive and I have played thousands of hours of CS so it's cool to see.

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maccard ◴[] No.41923104[source]
> I just wish there were more creativity in big budget gaming. One of the most interactive mediums available to society, and billions of dollars each year goes into another set of Shooty McMann goes Shooting, Guns Edition.

This is overly dismissive, and the sort of thing I'd expect on Reddit.

If you look at the most critically praised and fan praised AAA game of the last.. decade? It's Baldur's Gate 3. In the AAA-budget-quality space there's enough games out there released in the last few years without guns to keep you busy - Disco Elysium, Stardew Valley, Elden Ring, Minecraft, Persona, Witcher, Total War, Alan Wake(*) Stellaris are all in my "recently played" and there's no guns. Generally RPG, Strategy, racing, platformer style games avoid guns for the most part.

You've got AAA games that have guns in them that aren't focused on shooting - Xcom, Fallout come to mind where the guns are just a visual representation of a dice roll.

I know you mentioned "big budget gaming", but there's oodles of small budget games to play too. Balatro, Pacific Drive, Against the Storm, Dredge, Inscryption are all games I've played this year with no guns in them.

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xanderlewis ◴[] No.41923318[source]
What does AAA-budget-quality mean? Minecraft was made by one person and is still a very simple game, utterly unlike the ‘genuinely AAA’ shooters parent was talking about. Same with Stardew Valley and probably several of the others you’re talking about.

Fallout might not be ‘focused on shooting’, but it still has the look of a typical FPS game. It’s as if game developers have mostly converged on a standard game design. There are exceptions, but there’s still so much untapped room to be more creative.

I think it is true that most money in the games industry goes into making games that heavily feature guns. Films are the same; even the seemingly non-violent premises apparently have to involve constant peril and frequent (gun) violence. Maybe it’s a particularly American thing.

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maccard ◴[] No.41923506[source]
> What does AAA-budget-quality mean?

It was a shortcut around the points you made. Minecraft _was_ made by one person, and is now a team of who knows how many people for the best part of a decade. Stardew valley I think is a great example where it's an incredibly polished experience to the point that the polish level is up there with AAA games.

> and probably several of the others you’re talking about.

And you're ignoring the game of the _decade_ - a $100m follow up to one of the most loved games of all time.

> Fallout might not be ‘focused on shooting’, but it still has the look of a typical FPS game.

You mean it has a gun in it, and it's in first person? If that's your gauge for a shooter game then I don't think you're informed enough to have a discussion on this topic. A game or movie with nudity in it isn't pornographic any more than a game with a gun in it is a shooter.

> It’s as if game developers have mostly converged on a standard game design.

You're just spouting nonsense now. Here [0] is a list of the top games of this year. Only one of the top 10 is a shooter (And it's a critically acclaimed final expansion to a 7 year old game that has shown how to do a fun shooter). If you go back to 2023, you'll see the same.

> I think it is true that most money in the games industry goes into making games that heavily feature guns

"There are lies, damn lies, and statistics". Of course mnost money goes into games that heavily feature guns; because if you look at absolute spend on development and marketing costs, pretty much everything is going to be dwarfed by Call of Duty. Meanwhile you have Baldur's Gate 3 which again, is probably the best received game of the decade, Cyberpunk (one of the most expensive games made), Star Citizen (lol), Genshin Impact - all of which are _not_ based on guns (but may contain them to some extent) with mind numbing amounts of money being spent on development.

[0] https://opencritic.com/browse/all/2024/score

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1. ehnto ◴[] No.41930922[source]
> You mean it has a gun in it, and it's in first person? If that's your gauge for a shooter game then I don't think you're informed enough to have a discussion on this topic. A game or movie with nudity in it isn't pornographic any more than a game with a gun in it is a shooter.

I am a Fallout diehard, but you and I both know combat was the worst part of those games. Imagibe how a Fallout calibre game without combat could be fun and you might start to see what I mean. All that amazing lore, story and worldbuilding and then the only activity we come up with is combat. Snooze fest.

This is a very subjective discussion of course.