Having Counterstrike in the name of the repo and title of the game might not be the best idea, as it's a trademark.
It's also ... not an awful lot like CS at the moment. Mostly the size and complexity of the map.
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for audio/visuals the game is currently pretty basic because I am not wearing all the game development hats, and 3D graphics/audio/animation is not my favorite things (but PR queue is open if anybody is interested), but it can be scaled to more complex map, I actually convert old "real" dust2 map to this game a _year_ ago and record video of playing it https://www.youtube.com/watch?v=aIBVGZanVvU