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The C23 edition of Modern C

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515 points bwidlar | 1 comments | | HN request time: 0.213s | source
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israrkhan ◴[] No.41855279[source]
Most important aspect of C is its portability. From small microcontrollers to almost any computing platform. I doubt that any new version of C will see that much adoption.

If I want to live on cutting edge I would rather use C++2x or Rust rather than C.

Am I missing something? What benefit this supposedly modern C offers?

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vitaminka ◴[] No.41855343[source]
these features will eventually trickle down into the mainstream, kind of like C11 is doing at the moment

also, unless you're targeting embedded or a very wide set of architectures, there's no reason why you couldn't start using C23 today

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bboygravity ◴[] No.41855853[source]
Or in other words, for embedded and existing code: most use c99, some use c11 and nobody uses c23 until at least 10 years from now.
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dhhfss ◴[] No.41855978[source]
This depends on the platform. Many embedded systems are based on arm these days and have modern toolchains available.

I cannot remember the last time I saw C99 used. C codebases generally use C11 or C17, and C++ code bases use C++20

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1. bboygravity ◴[] No.41886801[source]
Most devices that are 6+ years old (as far as I can tell) use C99. If not C89. And/or C++17, if that.

That's A LOT of devices out there. A lot of which still get maintenance and even get feature updates (I'm working on one right now, C99).

So the claim that "C codebases generally use C11 or C17, and C++ code bases use C++20" intuitively sounds like totally untrue to someone working in embedded C/C++. I've been doing this for 15+ years and I've never touched anything higher than C99 or C++17.

If you're talking about gaming, sure. But that's not "C code bases generally".