It's not getting an engine to play in the right rating range that is the problem. It's getting it to play like a human would play in that rating range.
The average rating of tournament chess players in the US is around USCF 1550. I'm not sure what their FIDE rating would be. FIDE ratings are usually 50-100 points lower than USCF ratings but that's based on comparing people that have both ratings which for the most part are strong masters and above.
A human with a USCF 1550 rating will typically be mostly making moves that are suboptimal in a variety of ways: piece coordination, king safety, planning, pawn structure, development, search, and more. Basically they are around 1550 at nearly everything. There will be variations of course. A particular player might be worse at king safety and better at tactics for instance, but it will be something like they handle king safety like a 1400 and tactics like a 1700.
With a GM level engine turned down to 1550 you tend to see aspects of GM level play still in its game. If you are a 1550 playing against it it doesn't feel like you playing the kind of opponent you will play if you enter a local chess tournament and get paired with another 1450-1650 player.
It feels like you are playing someone with a totally different approach to chess than you who just happens to lose or draw to you about the same amount as a 1450-1650 human.