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379 points mobeigi | 2 comments | | HN request time: 0.419s | source
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snarfy ◴[] No.41862807[source]
For UT2004, you can ban by player GUID (a hash of the CD key) or IP. With the game abandoned by Epic, a number of key generators have cropped up, which makes GUID bans useless. IP bans only go so far with VPNs costing $2 these days.

The main solutions we have today are IP ban + VPN blocking using a database of known VPN subnets and adding them all to the firewall, and a similar fingerprinting technique which scans their folder structure of certain system folders.

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IncreasePosts ◴[] No.41864302[source]
How about just a whitelist? I can't imagine there are a ton of legit ut2k4 players left?
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snarfy ◴[] No.41864358[source]
Yes, we have a whitelist ability also, but it is definitely a last resort. The game is mostly dead and difficult to discover for new players. We don't want that roadblock if we can avoid it.
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VTimofeenko ◴[] No.41865345[source]
Do you happen to have a link for a good manual on "how does one get into the modern UT2k4 multiplayer"? I.e. must-have modlist, servers, etc.
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1. snarfy ◴[] No.41879046[source]
The unrealtournament subreddit is your best bet.

You can find links to download the game, get a cd key, and configure for the new master servers so you can find servers online. Game tracker still lists this game, so you can check there to find the most popular servers which are still active and have players.

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2. VTimofeenko ◴[] No.41882080[source]
Thanks!