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Crokinole

(pudding.cool)
621 points Tomte | 3 comments | | HN request time: 0.757s | source
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legitster ◴[] No.41871722[source]
Crokinole exploded in the board game community a few years ago. I got a lovely hand made board from Canada.

It's a purely tactile experience - the way the disks crack when they hit each other, the bounciness of the pegs, getting that perfect shot between two sets of pegs, swinging used disks around on the ring at the end of the round - it's a very satisfying toy.

You'd be right to think of it as another version of shuffleboard or curling, but the game can live on a small table and you can crank away games from the comfort of a chair with a beer.

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vundercind ◴[] No.41872307[source]
On the board gaming website, Board Game Geek, It sits in the 47th overall rank by ratings (this is very high, even quite good games are often well south of 1,000 in the overall ranks) and fifth in the family games category.

https://boardgamegeek.com/boardgame/521/crokinole

I’d have had a board years ago if not for worrying it’d become another huge rarely-used thing to store or dispose of, after perhaps a year of good fun with it. Still haven’t played.

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binarymax ◴[] No.41872508[source]
Eh, chess is ranked #453, go #219 and backgammon #1545. The highest ranking game is "Brass: Birmingham" which I have never heard of - so I don't know what to make of these rankings.
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jefftk ◴[] No.41872617[source]
They're not ranking games on whether you've heard of them, but on how fun the BGG community finds them to play. Monopoly is rated #27,258.
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vundercind ◴[] No.41872807[source]
BGG is heavily about[1] the board game night experience. Family, gamer group, newbies with a seasoned board gamer showing them some new games, that kind of thing.

Two-player games tend to suffer in the rankings to begin with, for that reason, though some do OK. Two player games with long or highly variable play times tend to suffer even more. Two player games that a brand new player is unlikely to enjoy playing against someone with even moderate skill is an even bigger handicap.

There’s also, undeniably, some novelty factor, especially near the top of the lists—which is part of why crokinole’s ranking is so remarkable.

Approximately nobody is breaking out chess or go at a board game night, even as a sidebar game for two players while they wait for others to finish a larger game. Maybe speed chess, I suppose. But in general those are less “we’re having a game night” and more “we’re having a chess/go/backgammon night” sort of games. Like, if someone’s not into chess and you suggest a chess match to kill some time waiting for the rest of the group to show up, they’re probably going to be less-happy than if you pulled out any of dozens of lightweight, quick 2-player games with fairly good BGG ratings. By that metric of game night suitability, chess and go et c. aren’t top-100 material. They’re less board-gamer games and more chess-person or go-person or whatever games.

[1] By this I mean the preferences and interests of the active parts of the community tend to run this way. You see lots of midweight attractive-looking newb-friendly (and also well-designed!) games good for multi-game gatherings, and big baroque “we’re getting together for six hours to play one single match of this game” games near the tops of lists, as a result, as those are the two kinds of game-playing gathering that are the ideal form of board gaming for the crowd there. It’s not a place with an unusual density of chess tournament fans, you know?

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kelseydh ◴[] No.41874453[source]
BGG has a lot of problems with its ranking system, but one of those is that it favours complex games.

The reason being is that complex games are played by fewer people and those who do master it are more likely to give high ratings. Whereas, a less complex game gets played more and is subjected to harsher ratings.

Somebody made a great data analysis of reranking BGG ratings by complexity for the real top games list: https://dvatvani.com/blog/bgg-analysis-part-2

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1. hyperhopper ◴[] No.41876557[source]
I would disagree, BGG favors simple games. There is not a single hex and chit game in the top 100. Not a single 18xx game in the top 100, and I think that entire genre could fill up 20 of the top 25 if not penalized for their complexity.

BGG is allergic to any complex games. Your mental model of BGG rankings is incorrect, the number of ratings is more important than the average rating as long as that rating is reasonably high. 10,000 players giving a game and 8 or 9 will rank higher than a game that 200 players gave a 10.

Your link uses the weight score, but the problem is the concept of "weight" is ambiguous and non-normalized. For players that play complex games, a normal hex and chit game or 18xx game would be a weight of 3 or 4, so that's what those games are rated at. For the average BGG user, a game from either of those genres would be a 5 or even past that in their mental model, but they don't play complex games so only mid to mid-high complexity games get rated a 5 weight on BGG. Your third party analysis still falls victim to both this bias and the problem of only looking at popular (which also means non-complex) games

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2. dagw ◴[] No.41878440[source]
BGG favors simple games

I don't think that's fair either. If you look at the ratings, BGG seems to prefer games that score between 3.5-4 out of 5 on their complexity scale.

If they prefer anything it is novelty. The oldest game on their current top 20 is from 2005 and 15 out of the 20 are from the past 10 years.

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3. hyperhopper ◴[] No.41978996[source]
Modern board game design didn't really exist until the 2000s, aside from chess and go and wargames that are too complex for 99% of "hardcore boardgamers" there are almost no games worth mentioning from before this century.