I don't have much experience with alternative app stores - and I suspect most of your users won't have either. It's hard enough to monetise on Google Play as it is, let alone on an app store that significantly fewer users.
I am a student and solo app dev, and I recently made a game on iOS that reached the top of the front page on Hacker News. I want to bring the game to Android, but am struggling with Google Play's policies for solo devs.
The one that is bothering me most is having to display my physical, home address on the play store for paid apps. I personally think this would be a pretty big security and privacy hazard, but there isn't any way around it that I have seen. There are also other things like requiring solo devs to test any new app with 20 testers for 2 weeks.
My Point Is: If I launch the app instead on the Epic Game Store / Amazon App Store, or even both, do you think the app can still be successful? Is it really possible to get good reach without the Play store, or will users just ignore the app if it's not on Google Play?
I am on iOS and don't know too much about the Android stores / user behavior, so any advice is appreciated.
Thanks!
Link to app for reference: https://apps.apple.com/app/id6720712299
I don't have much experience with alternative app stores - and I suspect most of your users won't have either. It's hard enough to monetise on Google Play as it is, let alone on an app store that significantly fewer users.
I would like to start a company eventually, but the thing is right now it just seems too early.
Where I'm at, registering a business and getting a D&B number was cheaper than the $99/year Apple makes you pay for the app dev account.
This depends on where you are based in and your current situation, of course.
Good luck!