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721 points ralusek | 1 comments | | HN request time: 0s | source
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ryandrake ◴[] No.41870217[source]
I'm making some big assumptions about Adobe's product ideation process, but: This seems like the "right" way to approach developing AI products: Find a user need that can't easily be solved with traditional methods and algorithms, decide that AI is appropriate for that thing, and then build an AI system to solve it.

Rather than what many BigTech companies are currently doing: "Wall Street says we need to 'Use AI Somehow'. Let's invest in AI and Find Things To Do with AI. Later, we'll worry about somehow matching these things with user needs."

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emmanueloga_ ◴[] No.41870780[source]
I think you're being a bit too generous with Adobe here :-). I shared this before, but it's worth resharing [1]. It covers the experience of a professional artist using Adobe tools.

The gist is that once a company has a captive audience with no alternatives, investors come first. Flashy (no pun intended :-p), cool features to impress investors become more important than the everyday user experience—and this feature does look super cool!

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1: https://www.youtube.com/watch?v=lthVYUB8JLs

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1. WillAdams ◴[] No.41871487[source]
Moreover, when one looks at the chronology with which features were rolled out, all the computationally hard things which would save sufficient time/effort that folks would be willing to pay for them (and which competitors were unlikely to be able to implement) were held back until Adobe rolled out its subscription pricing model --- then and only then did the _really_ good stuff start trickling out, at a pace to ensure that companies kept up their monthly payments.