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197 points amichail | 2 comments | | HN request time: 0.598s | source
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freeqaz ◴[] No.41864625[source]
Is there anything stopping you from putting 2+ satellites out "closer" but in the path of the lensed light, capturing the light simultaneously, and then resolving the image via async computation later? I think this is called interferometry and I know it's hard because you need _very_ precise timing, but I'm curious if that would be possible or not. (Maybe you can get the timing in sync with atomic clocks, or by sending a laser to both from a central point that lets them keep time with some very tight tolerance?)

Weird idea but I wonder if there are ways to take this from "crazy tech" to "hard tech".

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cyberax ◴[] No.41865336[source]
> Is there anything stopping you from putting 2+ satellites out "closer" but in the path of the lensed light

The Sun. Literally.

Satellites have to be that far for the Einstein ring to be bigger than the apparent size of the solar disk.

Edit: to make it a bit more clear, the gravitational lens does not quite behave like a normal lens. Instead, you see the light from _behind_ the object. So if you're too close to the lensing object so that the Einstein ring is not larger than it, you'll just see a part of the object to be a bit more bright.

Also, the gravitational lens does not actually _focus_ the image, it distorts it into a band around the lensing object.

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Dalewyn ◴[] No.41865506[source]
>to make it a bit more clear, the gravitational lens does not quite behave like a normal lens. Instead, you see the light from _behind_ the object.

Or to put it another way: A gravity lens bends space so that the light from behind an object curves around it while travelling straight.

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tbrownaw ◴[] No.41865861[source]
"Normal" lenses bend light more strongly farther out towards the edges. Gravitational lensing is shaped differently.
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Dalewyn ◴[] No.41866154[source]
The point is you aren't bending the light, no the light is travelling straight.

You are bending the dimension, the light travels straight through a bent dimension thus coming out curved.

I think that's mindblowing.

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oneshtein ◴[] No.41866394[source]
No, light doesn't travel in straight lines.

Stronger gravity around massive objects causes slow down of the part of a light wave closer to object, compared to outer part.

This difference in speed, caused by _interaction_ between the photon and gravitational field of the body, results in the bending of the light's trajectory.

Bending of spacetime is just a simplification of this process to model that easier.

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mytailorisrich ◴[] No.41869789[source]
The speed of light in vacuum is constant and is not impacted by gravity, AFAIK. Really the light is travelling in a straight line in space but gravity bends space and time.
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oneshtein ◴[] No.41870612[source]
LIGO/Virgo/KAGRA found that speed of light in vacuum is affected by gravitational waves. This is verified experimentally to very high precision (1.2E-20m).

Light doesn't travel in a straight line because, to change trajectory of photon, photon must interact with something to exchange momentum. You are talking about mathematical model[1].

[1]: https://en.wikipedia.org/wiki/Curved_spacetime

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1. mytailorisrich ◴[] No.41870870[source]
Aren't gravitational waves the same effect I described?

c is an universal constant and it seems that you're saying that it is not!

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2. oneshtein ◴[] No.41871073[source]
> Aren't gravitational waves the same effect I described?

I cannot read your mind.

> c is an universal constant and it seems that you're saying that it is not!

Yep, c is universal constant for many physical models.

In physical world, c is constant as long, as properties of physical vacuum (permitivity and permeability) are constant, which in turn depends on α (Fine-structure constant[1]), which, in turn, variates at higher energies[2].

[1]: https://en.wikipedia.org/wiki/Fine-structure_constant

[2]: https://arxiv.org/abs/hep-ph/0201198